Every file on the site
Twenty-six files, one game. Every page here answers a single question a player actually types into a search bar — what it costs, how long it is, which chapter you are stuck in, whether the demo save carries over. Nothing on this site names a culprit, an ending, or a twist past the first chapter.
If you only read one thing, read what Psycho-Sleuth is. If you already bought it and want to know what you are in for, jump to chapters and story structure. If you are still deciding, the price file and the verdict page are the two that matter.
Every file, and what it answers
| File | The question it answers | Read it when |
|---|---|---|
| What Psycho-Sleuth is | Genre, studio, and the shape of the loop | Before you buy anything |
| Release date and price | What it costs now, and when the discount ends | You are at the checkout |
| Deluxe, soundtrack, artbook | What is inside each paid extra | You are choosing an edition |
| Chapters and story structure | How five chapters are built | You want the shape, not the plot |
| Debate mode | How arguments are won | Your first trial goes badly |
| Pathosync and powers | What the disorders do to a scene | A clue makes no sense |
| The Logic Church | The cult, the rule, the Selection | You want the premise straight |
| Cast and characters | Who the thirteen are | You keep forgetting names |
| Achievements | All twelve, with unlock rates | You are hunting 100% |
| Walkthrough hub | Reading order and spoiler limits | You are mid-game |
| Chapter 1 walkthrough | The opening case, step by step | You just started |
| Demo and saves | What the demo covers, what carries over | You played the demo in 2025 |
| Steam Deck and controllers | Deck status and pad support | You play handheld |
| System requirements | Specs and install size | You have a laptop |
| Languages and audio | Text languages, voice track | You do not read English natively |
| Settings and accessibility | Difficulty, subtitles, colour options | You need a specific toggle |
| Known issues | Softlocks, controller bugs, gore toggle | Something is broken |
| Reviews and reception | What 95 players and Metacritic said | You want a second opinion |
| Is it worth $17.99 | Who should buy, who should wait | You are on the fence |
| Psycho-Sleuth vs Danganronpa | How the trial games differ | You know the other series |
| Streaming rules | What you may stream and monetise | You are going live |
| Fan creation event | The Pathosync Awakening Project | You make fan art |
| Update timeline | Every dated milestone since 2025 | You want the history |
| FAQ | Twelve short answers | You want it in one screen |
| About | Who runs this site and where numbers come from | You want the sourcing |
| Contact | How to send a correction | Something here is wrong |
The table is the map, not the territory: each of those pages opens with a short answer before it explains anything, so you can leave after the first paragraph if that is all you needed.
Three ways through the site
Route one — you have not bought it yet. What Psycho-Sleuth is → Release date and price → Reviews and reception → Is it worth $17.99. Four pages, about twelve minutes, and you will know whether the premise is your kind of thing. If you are still unsure after that, the demo is free and covers two hours — here is exactly what it contains.
Route two — you played the 2025 demo and bounced. The demo you remember is not the demo that exists now. Chapter 1 was rebuilt, the debate pacing was retimed twice, and the launch build adds clues to cutscenes. Read what changed in the demo and how debate mode actually resolves, then decide whether to restart or jump to the Chapter 2 trial, which is what the developers recommend for returning demo players.
Route three — you are stuck right now, mid-chapter. Go to known issues first — the Chapter 1 argument softlock has a workaround, and it is the most common wall in the first week. If nothing is broken and you are simply lost, chapter 1 covers the opening case and the walkthrough hub explains what this site will and will not spoil for later chapters.
What this site does not do
It does not publish solutions, culprit identities, or ending breakdowns. Psycho-Sleuth is a mystery built on one reveal; a guide that front-loads it takes the game away from you. The pages here describe systems, structures, prices, specs and verified numbers from the Steam store and the official announcements.
Where a number comes from a player report rather than the developers, the page says so. Where the developers have said nothing, the page says nothing rather than guessing. Every file carries the same date — 6 November 2026 — because every file was checked against the store page and the announcement feed on that day.